手写SGISTL vector
对标SGISTL版本为GUNC++2.91,实现其vector全部功能,使用分配器也是手写对标GUNC++2.91的allocator(暂时没写内存池的版本),使用方式using namespace Allocator;即可。纪念一下,留着以后改进用。
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193
| #include <iostream> #include <stdlib.h>
namespace allocator { using std::cout; using std::cin; using std::endl; using std::cerr;
template <class T> class Allocate{ public: T* allocate(uint size){ return (T*)malloc(sizeof(T)*size); } void construct(T* pointer,const T& value){ new(pointer)T(value); } void deallocate(T* pointer){ pointer->~T(); } void destory(T* pointer){ free(pointer); } };
template <class T> class vector{ private: typedef T value_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef size_t distance; typedef ptrdiff_t difference_type; pointer _first; pointer _last; pointer _end; Allocate<T> allocate; void expand(uint size,uint resize = -1){ if(resize != -1){ if(resize < _end - _first) _last = _first + resize; size = resize; } if(_first == nullptr){ _first = allocate.allocate(size); _last = _first; _end = _first + size; } else{ uint index = (uint)(_last - _first); T* tmp = allocate.allocate(size); for(int i = 0; i < index; i++) allocate.construct(tmp+i, _first[i]); for(T* p = _first;p != _last;++p)allocate.deallocate(p); allocate.destory(_first); _first = tmp; _last = _first + index; _last = _first + size; } } public: vector(uint size = 10){ expand(size); } ~vector(){ for(T* p = _first; p != _last; ++p)allocate.deallocate(p); allocate.destory(_first); _first = _last = _end = nullptr; } vector<T>& operator = (const vector<T>& rhs){ if(this == &rhs)return *this; for(pointer *p = _first; p != _last; ++p) allocate.deallocate(p); allocate.destory(_first); _first = allocate.allocate(rhs._end - rhs._first); _last = rhs._last; for(uint i = 0; i < _last - _first; i++) allocate.construct(_first + i, *(rhs._first + i)); return this; } value_type& operator[](uint index){ if(index < _last - _first)return _first[index+1]; else{ cerr<<"Error: index > scope !\n"; exit(0); } }
bool empty(){ return _first == _last; } distance size(){ return _last - _first; } void push_back(const value_type& value){ ++_last; if(_last == _end)expand((uint)(_end - _first)); allocate.construct(_last, value); } void pop_back(){ if(_last == _first){ cerr<<"error: the vector is empty!\n"; exit(0); } --_last; } value_type back(){ return *_last; } value_type front(){ return *_first; } pointer begin(){ return _first; } pointer end(){ return _last+1; } pointer erase(pointer p){ int i = 0; for(; p + i != _last; i++) allocate.construct(p+i, *(p+i+1)); _last--; return _last - i; } pointer insert(pointer pos,const value_type& value){ if(_last+1 == _end)expand((uint)(_end - _first)); _last++; pointer p = _last; for(; p != pos + 1; p--){ allocate.construct(p, *(p-1)); } allocate.construct(p, value); return pos; } void resize(uint size){ if(size > _end - _first)expand(size); else expand(0,size); } };
};
using namespace::allocator;
class test{ public: test(int i){ cout<<"构造函数"<<endl; this->i = i; } ~test(){ cout<<"析构函数"<<endl; } void print(){ cout<<"i = "<<i <<endl; } int i = 0; };
int main(int argc, const char * argv[]) { vector<int>v; for(int i = 0; i < 10; i++) static_cast<void>(v.push_back(i)),cout<<v[i]<<"\t";cout<<endl; v.erase(v.begin()+3); v.insert(v.begin()+2,5); for(int i = 0; i < v.size(); i++)cout<<v[i]<<"\t";cout<<endl; return 0; }
|